The Flame that Burns Twice as Bright, Burns Half as Long: A GLoG Monk
Art by Eric Belisle You are not fully yourself until you realize your place in the wider universe, your connection to the leaves, stones, sun, moon, and all other things. You are the universe. Reach out your hand, and the mountains shall shatter. The Monk: A Class for Shadow & Fae 2e , and Other GLoGs With each Chapter, gain Combatant, and... One, Lesson of Water Lesson of Earth Lesson of Air Lesson of Fire Starting Gear : Staff (d6, 1b, 2H, Light, Shatter d4), Incense (1b), Flint & Steel (1/3b), d4 rations, 2d6 GP. Starting Skill : Cantor | Spirits | Herbs | Brewing Combatant : Gain 2 HP and +1 to Hit and Damage each time you take this. If you take this feature 3 times, you may take an extra action in combat, which may be an attack. If you are Mortally Wounded, roll a d6 instead of a d8. One : You are at your best when you realize your place within the universe. By meditating for at least an hour, you may restore a pool of Ki dice equal to your Monk Chapters. Ki dice are d6.