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Showing posts from August, 2024

The Flame that Burns Twice as Bright, Burns Half as Long: A GLoG Monk

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  Art by Eric Belisle You are not fully yourself until you realize your place in the wider universe, your connection to the leaves, stones, sun, moon, and all other things. You are the universe. Reach out your hand, and the mountains shall shatter. The Monk: A Class for Shadow & Fae 2e , and Other GLoGs With each Chapter, gain Combatant, and... One, Lesson of Water Lesson of Earth Lesson of Air Lesson of Fire Starting Gear : Staff (d6, 1b, 2H, Light, Shatter d4), Incense (1b), Flint & Steel (1/3b), d4 rations, 2d6 GP. Starting Skill : Cantor | Spirits | Herbs | Brewing Combatant : Gain 2 HP and +1 to Hit and Damage each time you take this. If you take this feature 3 times, you may take an extra action in combat, which may be an attack. If you are Mortally Wounded, roll a d6 instead of a d8. One : You are at your best when you realize your place within the universe. By meditating for at least an hour, you may restore a pool of Ki dice equal to your Monk Chapters. Ki dice are d6.

Why Shadow & Fae 2e?

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I got a great question on my Itch page today, and it got me thinking quite a bit about why I built the game I did, and what I learned along the way! I've reposted my answer below, for posterity, and anyone interested. Hello! Always exciting to hear that someone's had fun with my games. Shadow & Fae was my first complete game, which I wrote to bring a group of players familiar with 5e into a simpler but still diverse game. It works with a unified d20 roll-high mechanic for most things, and has classes with similar features and names to the modern giant games, like PF2e and D&D 5e. I wanted S&F to be a game I could explain quickly, run smoothly, and most of all—create new content for quickly. If one of my players asked, "Can I play a cat?" I wanted to be able to say "Yep! Here's how that could work." Goblin Tales was inspired by a dice mechanic, originally. The blackjack roll. Instead of having modifiers and scores, players just want to roll

No God But Their Stomachs - d3 Ogre Encounters to Haunt Your Wilds

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We're Ogre-Posting today. "Buck", by Changming Xu Their destiny is destruction, their god is their stomach, and their glory is in their shame. Their mind is set on earthly things. - Phil. 6:13 An ogre is a hollow creature, never satisfied with its lot, always trying to fill itself up. Despite opinions of lesser  monstrologists (Such as E.F. Curd and Company), it is clear that ogres are intelligent beings, at least as intelligent as the average human. Their fault is in their inescapable longing . - Carrivilus Barq, Monstrologist. 1. Buck At first Buck only wanted friends. As a young human boy, he longed to be included in the gaggle of peasant children that gathered each morning by the well in the early hours, but his twisted face earned him the scorn of his would-be companions. One can feel sad about this for a moment. Unfortunately, Buck chose the route of violence to solve his problems. A thrown stone marred the face of a boy a little older than him, and in the ensuing