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Showing posts with the label Setting

West of Lune

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"What if all the Ghibli movies—or stories very like them—were happening in the same world?" That was the question behind West of Lune , a setting I've started to poke a little bit. No doubt it will evolve beyond this initial question, but a rich world of spirits, nature, and growing up in the shadow of war is a vibrant seed to begin with.  Also it has a forbidden tea shop in the middle of the map. West of Lune 200 years ago, spirits were first trapped in the city of Carav. Spirits began to hide from humans. 150 years ago, steam was mastered in the city of Kaisil. The city holds an annual Festival of Iron, in which young inventors show off their latest creations. 100 years ago, Kaisil demanded fealty from Carav. When Carav refused, the Great War began. 80 years ago, Carav destroyed itself while experimenting with a spiritual weapon, creating the Poisonwood. 10 years ago, Varis was captured by Kaisilian troops wielding rifles. 9 years ago, the city of Ashir was destroyed by...

A Walk in the Harwood!

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  I 've been desperately trying to get this out before Halloween, and HERE IT IS! https://shadowandfae.itch.io/harwood This idea struck me a few weeks back while I was watching Over the Garden Wall and reading "Where the Dark Stands Still" I knew if I didn't get on it soon, I'd never finish it at all. It's been a very fun little hex crawl to write, but I must confess it is not fully play-tested.  Things I'm Proud Of A complete mini-hexcrawl, dungeon, and human-made art! A little village with its own history, holiday, and hauntings! A solid adventure scenario with some interesting possibilities. Things I'm Not Sure About I think the village could be fleshed out with a bit more intrigue, but it's probably sufficient for play. I hope you enjoy... A Walk in the Harwood!

[GLoGtober 4] - Death & Divinity, Bastions, Faith, & Clerics

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Death & Divinity Artist Unknown Look upon the world, how rain falls, trills down the hillsides, pours into the rivers and seas, and rises again as mist in the air. If our world is so careful to conserve the stuff of rivers and seas, how careful shall we suppose it to be with the stuff of souls? And yet, as one can never step in the same river twice, it is known that no being is ever truly reborn. The stuff of their soul melds into the great Will of all things, blending with the immaterial essence, the Materia Animae, of all other souls, and from this great sea, new souls are drawn. And they are born into the world we leave them. Our lust for divinity will not lead to life, but to an eternal lingering death, in which nothing is renewed, and all things fade. The Fault of Eternity Immortality is not agelessness.  All things fade, crumble, and give way in time. Though some have achieved immortality through binding their souls to arcane constructions known as “Bastions”, even those ...

Dark Powers: Arise! — An Evil GLoG Campaign [GLoGtober Challenge 1]

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  GLoGtober continues! The first challenge I rolled, but second I've now completed, is "Anime-Inspired Content".  While I watch a little anime, I've never considered writing anything strongly inspired by it.  I wrote about 3 half-baked generic systems before giving up and watching an anime I've never seen before. The show is about an MMO guild-master who finds himself pulled into the game after the servers are shut down. The NPCs his guild has created to fill their guildhall spring to life and bow to his every command. But what if he was just gone, and those generals were left to themselves? Thus was born the premise for  DARK POWERS: ARISE!

Etesia: Goblin Lore and a GLoG Race

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" From Goblin Market " Arthur Rackham, 1933 Mushroom cap, tail of rat, gall of cat, dripping fat, Boil and boil, never toil, wind is free, n'so is me! -The Goblin Rhyme Etesia When toads yet sang and cats had two tails, Etesia was a peaceful place. The Lofty Lady walked her lands with gentleness and strength, and all her subjects—even the lowly humans—enjoyed an age of quiet labor and joyful rest. But that was long ages ago. Now we struggle on like the rest of the world, prying life out of thorns and the maws of wolves, even from our own kin. In all the bloodshed, and pox, and lack, we die young and leave our young to fend for themselves. So they do. The Soup It is not known when the first Soup was boiled, or who boiled it, or what the intention was, but the soup has been boiling for long ages now, and those who eat it are turned strange. Their bones, their muscles, and their hearts grow hard as stone. Depending on the ingredients present in the soup—which may be anything...